The DC code is broken for setups with several screens. Devs only have one pSave pixmap and there's no code to thrash them like p[Save|Restore]GC.

That means if you have two X screens and force SW cursor on both, the server
will end up passing a bunch of CopyAreas with mismatching screens to the driver, which can fail horribly if the driver does a good job abstracting screens away from each other.

The GC thrashing code looks a bit clunky in the first place. Can we just have an array with numScreens elements for the per-device GCs and pixmaps?

Thanks,
  - Pierre-Loup
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