On Mon, Feb 8, 2010 at 1:25 PM, Francisco Jerez <[email protected]> wrote:
> The spec says (regarding glXCreateWindow): "If there is already a
> GLXFBConfig associated with win (as a result of a previous
> glXCreateWindow call), then a BadAlloc error is generated.". It will
> also come useful to implement DRI2InvalidateBuffers for the indirect
> case.

Can you just use the existing __glXDrawableRes for tracking this?

cheers,
Kristian
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