[...]


In summary (count/enabled represent the values *after* the call):

lazy_mmu_mode_enable()          -> arch_enter()          count=1 enabled=1
     lazy_mmu_mode_enable()     -> ΓΈ             count=2 enabled=1
        lazy_mmu_mode_pause()   -> arch_leave()     count=2 enabled=0

The arch_leave..() is expected to do a flush itself, correct?

        lazy_mmu_mode_resume()  -> arch_enter()     count=2 enabled=1
     lazy_mmu_mode_disable()    -> arch_flush()     count=1 enabled=1
lazy_mmu_mode_disable()         -> arch_leave()     count=0 enabled=0

Note: in_lazy_mmu_mode() is added to <linux/sched.h> to allow arch
headers included by <linux/pgtable.h> to use it.

Signed-off-by: Kevin Brodsky <[email protected]>
---
Alexander Gordeev suggested that a future optimisation may need
lazy_mmu_mode_{pause,resume}() to call distinct arch callbacks [1]. For
now arch_{leave,enter}() are called directly, but introducing new arch
callbacks should be straightforward.

[1] 
https://lore.kernel.org/all/[email protected]/
---

[...]

+struct lazy_mmu_state {
+       u8 count;

I would have called this "enabled_count" or "nesting_level".

+       bool enabled;

"enabled" is a bit confusing when we have lazy_mmu_mode_enable().

I'd have called this "active".

+};
+
  #endif /* _LINUX_MM_TYPES_TASK_H */
diff --git a/include/linux/pgtable.h b/include/linux/pgtable.h
index 194b2c3e7576..269225a733de 100644
--- a/include/linux/pgtable.h
+++ b/include/linux/pgtable.h
@@ -228,28 +228,89 @@ static inline int pmd_dirty(pmd_t pmd)
   * of the lazy mode. So the implementation must assume preemption may be 
enabled
   * and cpu migration is possible; it must take steps to be robust against 
this.
   * (In practice, for user PTE updates, the appropriate page table lock(s) are
- * held, but for kernel PTE updates, no lock is held). Nesting is not permitted
- * and the mode cannot be used in interrupt context.
+ * held, but for kernel PTE updates, no lock is held). The mode cannot be used
+ * in interrupt context.
+ *
+ * The lazy MMU mode is enabled for a given block of code using:
+ *
+ *   lazy_mmu_mode_enable();
+ *   <code>
+ *   lazy_mmu_mode_disable();
+ *
+ * Nesting is permitted: <code> may itself use an enable()/disable() pair.
+ * A nested call to enable() has no functional effect; however disable() causes
+ * any batched architectural state to be flushed regardless of nesting. After a
+ * call to disable(), the caller can therefore rely on all previous page table
+ * modifications to have taken effect, but the lazy MMU mode may still be
+ * enabled.
+ *
+ * In certain cases, it may be desirable to temporarily pause the lazy MMU 
mode.
+ * This can be done using:
+ *
+ *   lazy_mmu_mode_pause();
+ *   <code>
+ *   lazy_mmu_mode_resume();
+ *
+ * This sequence must only be used if the lazy MMU mode is already enabled.
+ * pause() ensures that the mode is exited regardless of the nesting level;
+ * resume() re-enters the mode at the same nesting level. <code> must not 
modify
+ * the lazy MMU state (i.e. it must not call any of the lazy_mmu_mode_*
+ * helpers).
+ *
+ * in_lazy_mmu_mode() can be used to check whether the lazy MMU mode is
+ * currently enabled.
   */
  #ifdef CONFIG_ARCH_LAZY_MMU
  static inline void lazy_mmu_mode_enable(void)
  {
-       arch_enter_lazy_mmu_mode();
+       struct lazy_mmu_state *state = &current->lazy_mmu_state;
+
+       VM_BUG_ON(state->count == U8_MAX);

No VM_BUG_ON() please.

+       /* enable() must not be called while paused */
+       VM_WARN_ON(state->count > 0 && !state->enabled);
+
+       if (state->count == 0) {
+               arch_enter_lazy_mmu_mode();
+               state->enabled = true;
+       }
+       ++state->count;

Can do

if (state->count++ == 0) {

  }
static inline void lazy_mmu_mode_disable(void)
  {
-       arch_leave_lazy_mmu_mode();
+       struct lazy_mmu_state *state = &current->lazy_mmu_state;
+
+       VM_BUG_ON(state->count == 0);

Dito.

+       VM_WARN_ON(!state->enabled);
+
+       --state->count;
+       if (state->count == 0) {

Can do

if (--state->count == 0) {

+               state->enabled = false;
+               arch_leave_lazy_mmu_mode();
+       } else {
+               /* Exiting a nested section */
+               arch_flush_lazy_mmu_mode();
+       }
  }
static inline void lazy_mmu_mode_pause(void)
  {
+       struct lazy_mmu_state *state = &current->lazy_mmu_state;
+
+       VM_WARN_ON(state->count == 0 || !state->enabled);
+
+       state->enabled = false;
        arch_leave_lazy_mmu_mode();
  }
static inline void lazy_mmu_mode_resume(void)
  {
+       struct lazy_mmu_state *state = &current->lazy_mmu_state;
+
+       VM_WARN_ON(state->count == 0 || state->enabled);
+
        arch_enter_lazy_mmu_mode();
+       state->enabled = true;
  }
  #else
  static inline void lazy_mmu_mode_enable(void) {}
diff --git a/include/linux/sched.h b/include/linux/sched.h
index cbb7340c5866..2862d8bf2160 100644
--- a/include/linux/sched.h
+++ b/include/linux/sched.h
@@ -1441,6 +1441,10 @@ struct task_struct {
struct page_frag task_frag; +#ifdef CONFIG_ARCH_LAZY_MMU
+       struct lazy_mmu_state           lazy_mmu_state;
+#endif
+
  #ifdef CONFIG_TASK_DELAY_ACCT
        struct task_delay_info          *delays;
  #endif
@@ -1724,6 +1728,18 @@ static inline char task_state_to_char(struct task_struct 
*tsk)
        return task_index_to_char(task_state_index(tsk));
  }
+#ifdef CONFIG_ARCH_LAZY_MMU
+static inline bool in_lazy_mmu_mode(void)

So these functions will reveal the actual arch state, not whether
_enabled() was called.

As I can see in later patches, in interrupt context they are also
return "not in lazy mmu mode".

--
Cheers

David / dhildenb


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