On 26.08.2024 21:44, rtrk wrote:
> @@ -105,33 +55,29 @@ static bool __init pe_name_compare(const struct
> PeSectionHeader *sect,
> const void *__init pe_find_section(const void *image, const UINTN image_size,
> const CHAR16 *section_name, UINTN
> *size_out)
> {
> - const struct DosFileHeader *dos = image;
> - const struct PeHeader *pe;
> - const struct PeSectionHeader *sect;
> + const struct mz_hdr *mz = image;
> + const struct pe_hdr *pe;
> + const struct section_header *sect;
> UINTN offset, i;
>
> - if ( image_size < sizeof(*dos) ||
> - dos->Magic[0] != 'M' ||
> - dos->Magic[1] != 'Z' )
> + if ( image_size < sizeof(*mz) ||
> + mz->magic != 0x4D5A ) /* 0x4D5A is the hexadecimal value for "MZ" */
I think this is byte-order-reversed. The question is anyway why you don't
use MZ_MAGIC here.
> return NULL;
>
> - offset = dos->ExeHeader;
> + offset = mz->peaddr;
> pe = image + offset;
>
> offset += sizeof(*pe);
> if ( image_size < offset ||
> - pe->Magic[0] != 'P' ||
> - pe->Magic[1] != 'E' ||
> - pe->Magic[2] != '\0' ||
> - pe->Magic[3] != '\0' )
> + pe->magic != 0x50450000 ) /* 0x50450000 is the hexadecimal value
> for "PE\0\0" */
Same here, with PE_MAGIC wanting using.
Jan