-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Am 2013-08-22 09:11, schrieb Henri Verbeet: > On 22 August 2013 00:30, Stefan Dösinger <ste...@codeweavers.com> > wrote: >> +const char *wined3d_debug_location(DWORD location) +{ + char >> buf[238]; > That number looks a bit arbitrary, although I suppose it's at > least large enough. It's taken from one of the other debug functions, so yeah, it is arbitrary. The amount of location flags will grow with future patches.
>> + if (volume->resource.pool == WINED3D_POOL_SYSTEM_MEM + >> || volume->resource.pool == WINED3D_POOL_SCRATCH) + { + >> if (location & ~WINED3D_LOCATION_SYSMEM) + { + >> ERR("Trying to load a sysmem or scratch volume into %s.\n", + >> wined3d_debug_location(location)); + return; + >> } + } > In principle we have resource_access_from_location() and the > access_flags field in struct wined3d_resource for this. I didn't know about that, I'll change this check and the mappable check to use resource.access_flags. I can't reuse resource_access_from_location until surfaces are migrated to the new location flags though. What I'm not quite happy with is WINED3D_RESOURCE_ACCESS_SCRATCH. Scratch resources are mappable. Having the extra location just complicates things and I see no gain from it. Surfaces are much more difficult, fixing volumes is just the warm-up :-\. The rough plan for surfaces is to enforce mapping restrictions in the external API, but ignore them internally, so we can do things like update_surface on a non-dynamic default pool surface surface with a converted or color keyed format. Maybe staging memory can work for surface-to-surface copies of converted surfaces. >> + if (count_bits(location) > 1) + FIXME("Implement >> loading two locations with one call\n"); + > I don't think we really want that. You mean just drop those two lines? > I'm a bit unhappy with the "persistent" flag to > surface_modify_location(), and this is essentially the same thing. > I think it would be better to just have two separate functions, > wined3d_volume_invalidate_location() and > wined3d_volume_validate_location(). Perhaps > wined3d_volume_update_location() can work too, but in that case I > think it should take two location masks, one to set and one to > clear. Ok. -----BEGIN PGP SIGNATURE----- Version: GnuPG v2.0.20 (GNU/Linux) Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/ iQIcBAEBAgAGBQJSFcSTAAoJEN0/YqbEcdMwx/0P/361Sz0YfrOKDwjtex5mddmf L4IVlDb+a3U+Qwg1H7ecEMTaYAdxSy2WEsUn9MSZU6co24ZZcylSWG1ptaOJ63t+ QYVbsjtEGeLbEimUmywvjCfRxsvVbUBex48+Mc5yx20dNywbpJLuX2OfCUBOfpOH Oh1AjmBmsKpEP4f06AAlUnEvKq7NmNO5ieTrklYehPUQAU8Fn94h5TgteEpoLJeW N90nV0GoIrJi9S2O76MvVG7OkTZn2kqaUO74TyJUqz/IDRJrYsqtftcjHgibR3OX jwPZu8BClCS523VWQppIfsQj2O6Q0k95VXGRMfHqasdBz79SRG4Ix7lDaSoqFb6B r/tS8iA6ppTeWxWfhJYC81griA5RSWTWpUXuD76Bl6qBjpnX+kDFQNqV+5ls+1UB IercXePRE964TtZO+Liihv2ygWiKPC9K0HLH/P7bC3znoqgVT2fyRLOdHPAAnnY9 w2PWqtb4sjSnisMsL6+6s3Q/FdKU6/fmS85Zau5AreNs3wX7UZgOZSA2wstBKknW bjgAz+pFwkQWgeS2KkDC5Uv8SjAew+Ed8fU7LQl551Hwj+JY77cHBiPGaLrKOuO6 t3dN6Q6kLbz4qmW8ZWZeCQIk3V7c2fFsLdTQDc+CcVUzPe/kxXKf1A8+jt3N4LBy j7dOZKslfvnvUUDh1zYo =TKW/ -----END PGP SIGNATURE-----