On Aug 2, 2013, at 4:22 AM, Alexandre Julliard wrote: > Ken Thomases <k...@codeweavers.com> writes: > >> + /* If the Mac driver might be used, then load AppKit now before using >> the Core Text API. >> + Otherwise, AppKit crashes on Mac OS X 10.7+ because CTFontDescriptor >> isn't toll-free >> + bridged to NSCTFontDescriptor. That bridging is only set up if >> AppKit has been loaded >> + when CTFontDescriptor is first used. */ >> + /* @@ Wine registry key: HKCU\Software\Wine\Drivers */ >> + if (!RegOpenKeyA(HKEY_CURRENT_USER, "Software\\Wine\\Drivers", &hkey)) >> + { >> + char buffer[MAX_PATH]; >> + DWORD type, count = sizeof(buffer); >> + >> + if (!RegQueryValueExA(hkey, "Graphics", 0, &type, (LPBYTE) buffer, >> &count)) >> + { >> + char *name = buffer; >> + >> + usingMacDriver = FALSE; >> + while (name) >> + { >> + char *next = strchr(name, ','); >> + if (next) *next++ = 0; >> + >> + if (!strcmp(name, "mac")) >> + { >> + usingMacDriver = TRUE; >> + break; >> + } >> + >> + name = next; >> + } >> + } >> + >> + RegCloseKey(hkey); >> + } > > That's ugly. freetype.c has no business knowing about the details of the > graphics driver.
Is it acceptable to load the graphics driver at that point, by calling DRIVER_load_driver("display", …)? -Ken