2013/7/24 Rico Schüller <kgbric...@web.de>:
> ---
>  dlls/d3dx9_36/shader.c | 79
> ++++++++++++++++++++++++++++++++++++++++++++++++--
>  1 file changed, 77 insertions(+), 2 deletions(-)
>

So there was actually a logic (an insane one, but yeah...). Have you
found any game actually using this?

Annoying question: have you checked if it's the same with newer d3dx9
dlls (e.g. d3dx9_43)? It still looks to me like buggy behavior and it
might be that MS fixed that in later d3dx9 versions.
This is not blocking the patch of course.


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