2013/5/17 Austin English <austinengl...@gmail.com>
> On Thu, May 16, 2013 at 2:26 PM, Christian Costa <titan.co...@gmail.com> > wrote: > > Also remove fixme in wined3d_device_get_software_vertex_processing since > it does what it is supposed to do. > > --- > > dlls/wined3d/device.c | 12 ++---------- > > 1 file changed, 2 insertions(+), 10 deletions(-) > > > > diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c > > index 47da78b..89fc525 100644 > > --- a/dlls/wined3d/device.c > > +++ b/dlls/wined3d/device.c > > @@ -4281,9 +4281,9 @@ void CDECL > wined3d_device_set_software_vertex_processing(struct wined3d_device * > > > > TRACE("device %p, software %#x.\n", device, software); > > > > - if (!warned) > > + if (software && !warned) > > { > > - FIXME("device %p, software %#x stub!\n", device, software); > > + FIXME("Software vertex processing not supported. Fake it and > use harware one."); > > warned = TRUE; > > Typo, should be hardware. > > > Ok. Thanks ! Christian