On Apr 16, 2013, at 3:43 AM, Simon Lipp wrote:

>> That's how it's supposed to work. 
> 
> But it doesn’t work that way under Windows. Shouldn’t Wine try to stick
> to Windows behavior as close as possible ?
> 
>> Wine should never generate WM_DEADCHAR message, it relies in the
>> driver to handle dead keys and generate final events.
> 
> I’m sorry but I fail to see any incompatibility between the two
> alternatives. Wine can generate WM_DEADCHAR messages AND let X/input
> method handle the real processing (and the generation of the final
> event) ; this patch never skip the XFilterEvent call, so it’s still up
> to your favorite IM to generate the final char from the keystrokes
> sequence.

For what it's worth, that agrees with my understanding, too.  The Mac driver 
supports dead keys in the manner that Simon suggests.  It generates WM_KEYDOWN 
for dead keys and returns -1 from ToUnicodeEx() for them, which causes 
TranslateMessage() to post WM_DEADCHAR.  When a subsequent key completes the 
sequence, ToUnicodeEx() returns the completed character(s) as indicated by the 
Mac keyboard layout.  It all seems to work fine.  (It also doesn't interfere 
with some local, in-progress work to support input methods.)

Nothing about posting WM_DEADCHAR takes control over the ultimate translation 
of keys into characters away from the driver or the windowing/input system with 
which it interfaces.

-Ken



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