Hi, Alexandre Julliard wrote: >If another thread can change dwStatus you need a critical >section or an interlocked function.
>> So if AJ is still not satisfied with try 2, I'll change all reads of >> wmm->dwStatus within the player into InterlockedExchange. >> Yet I think that would be a superfluous extra memory barrier within the >> player. I've now submitted try 4 which uses InterlockedExchange. Given time, I'd like to find another place where to debate this issue, perhaps Usenet's comp.lang.c or a GCC mailing list (even if not specific to GCC)? Regards, Jörg Höhle