Am Mittwoch 21 Juli 2010, 14:13:59 schrieb Henri Verbeet: > On 21 July 2010 14:12, Stefan Dösinger <stefandoesin...@gmx.at> wrote: > > Am 21.07.2010 um 13:01 schrieb Henri Verbeet: > >> Consistency with the enum name, and WINED3D_GL_EXT_NONE, > >> WINED3D_GL_EXT_COUNT and WINED3D_GL_VERSION_2_0. > > > > But those aren't extensions. > > Neither is this, which was kind of the point. OK with me in this case.
I'd consider normalized_texrect a GL extension for WineD3D's purposes, mostly due to lack of reasons not to consider it a GL extension, but I am fine with either way.