On Mon, Mar 02, 2009 at 12:29:14AM +0200, Pauli Nieminen wrote:
> Msdn sayes:
> "The ExitProcess, ExitThread, CreateThread, CreateRemoteThread
> functions, and a process that is starting (as the result of a call by
> CreateProcess) are serialized between each other within a process.
> Only one of these events can happen in an address space at a time.
> This means that the following restrictions hold:

>     * During process startup and DLL initialization routines, new
> threads can be created, but they do not begin execution until DLL
> initialization is done for the process.
>     * Only one thread in a process can be in a DLL initialization or
> detach routine at a time.
>     * ExitProcess does not complete until there are no threads in
> their DLL initialization or detach routines."

> So maybe this hidden synchronization is causing also newly created
> thread not to run until CreateThread has exited.

How would I know if one of these was the case? 'cause if that's what's
going on, it'd explain the problem quite neatly.

I should mention that the actual code being run here is inside a dll
file (libpatchui.dll) not the main warpatch.bin.

-- 
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Paul "TBBle" Hampson, B.Sc, LPI, MCSE
Very-later-year Asian Studies student, ANU
The Boss, Bubblesworth Pty Ltd (ABN: 51 095 284 361)
paul.hamp...@pobox.com

Of course Pacman didn't influence us as kids. If it did,
we'd be running around in darkened rooms, popping pills and
listening to repetitive music.
 -- Kristian Wilson, Nintendo, Inc, 1989

License: http://creativecommons.org/licenses/by/2.5/au/
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