> > + static BOOL recursive = FALSE; > > That static looks very suspicious. It should either be stored in the > object or use some sort of locking. Well, there is locking, it is done by the client library(ddraw, d3d8, d3d9). Still storing this in the object is a good idea I think
- Re: [9/10] WineD3D: Update the overlay when the destina... Alexandre Julliard
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