James Hawkins <truiken <at> gmail.com> writes:
> > Currently we have some categories that exactly fit to one dll and > > some categories that include multiple dlls that are related. Also > > there is overlap between those two. (And perhaps some that fit in > > neither.) > > > > E.g. there is wine-quartz (one dll dlls/quartz/ ) and > > wine-directx-dshow (includes dlls/{quartz,msdmo,qcap}/ ). > > Well, the common (newbie) user probably won't know anything about dshow (neither do i ;) ), nor will he know what quartz stands for. The only thing he will see in his console is something like: fixme:quartz: blablabla So for example if he was about to search for duplicates before filing a bug, it's really better to have a per dll component. > One component per dll is ideal for development. > There are some situations where a group component works best, e.g. > directX. In most cases though, per dll is best. We can have both > types of components. The following is a list of components that need > to get the boot or be renamed: > > wine-rebar (this is comctl32, no need for this component) > wine-binary (what does that even mean?) > wine-gdi-(printing) -> gdi > wine-gui (per dll) > wine-multimedia (per dll) > wine-net (needs to be per dll) > wine-patches (what was this for?) > wine-user -> user32 > wine-usp10.dll -> usp10 > bug list, comments, login (what are these for?) > totally agree with James. I'll await the changes.....