On 03/08/07, Stefan Dösinger <[EMAIL PROTECTED]> wrote:
> +        ok(SUCCEEDED(hr) || hr == D3DERR_INVALIDCALL, 
> "IDirect3DDevice9_CreateTexture: %s\n", DXGetErrorString9(hr));

Same comment as for yesterday's test (even though that one apparently
made it in), I don't think that's a useful test. As the patch comment
says, the point of the test isn't to test CreateTexture behaviour.


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