Stefan Dösinger wrote:
@@ -3194,6 +3193,7 @@ static HRESULT WINAPI
IWineD3DSurfaceImpl_PrivateSetup(IWineD3DSurface *iface) {
    } else {
        /* No oversize, gl rect is the full texture size */
         This->Flags &= ~SFLAG_OVERSIZE;
+        This->Flags &= SFLAG_NONPOW2;


This is not correct. This removes every flag except SFLAG_NONPOW2. If you want to remove the SFLAG_NONPOW2 flag you have to invert the flag:

This->Flags &= ~SFLAG_NONPOW2
If you want to set the SFLAG_NONPOW2 flag...

This->Flags |= SFLAG_NONPOW2


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