Stefan Dösinger wrote:
@@ -3194,6 +3193,7 @@ static HRESULT WINAPIIWineD3DSurfaceImpl_PrivateSetup(IWineD3DSurface *iface) {} else { /* No oversize, gl rect is the full texture size */ This->Flags &= ~SFLAG_OVERSIZE; + This->Flags &= SFLAG_NONPOW2;This is not correct. This removes every flag except SFLAG_NONPOW2. If you want to remove the SFLAG_NONPOW2 flag you have to invert the flag:This->Flags &= ~SFLAG_NONPOW2
If you want to set the SFLAG_NONPOW2 flag... This->Flags |= SFLAG_NONPOW2