Hi, > Too many games are unplayable because of slowness, "Omikron : The Nomad > Soul" is one of them and your patch give me hope to see it working better ( > actually it works with some graphic artifacs, but the in-game menu is > painfully slow ). However i tried your patch and now i get this error box > running demo : "DirectX error : impossible to get the surface attached to > the primary surface". Demo is available here : > http://www.3dgamers.com/dlselect/games/omikron/omikrondemo_full.exe.html Hm. I will download the file when I'm back at the university, but I have holidays now for 2 weeks :)
Note that the ddraw merge doen't target a speed improvement for now, and wined3d is a little bit slower than the currect ddraw Direct3D code. So unless you hit a bug in the ddraw code, the performance won't improve. > I've also tested Fallout, it works great, but the fade-in/out problem isn't > completely "gone" : no more slowness but no more fade effect too :). > > Later i'll test more games, should i forward you results on this ML ? Yeah, report them to wine-devel. But I'm afraid that most d3d games, except the ones I tried will fail for now. Thanks for the report, Stefan
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