Aric Cyr wrote:

Now everything works fine, except this brings up another issue with
wglGetProcAddress.  The problem is that all gl extensions function pointers are
declared WINAPI, and indeed this is what type of functoin wglGetProcAddress is
expected to return.  However for extensions that are not registered in
opengl_ext.c wglGetProcAddress falls back to glXGetProcAddressARB which would
return a non-WINAPI function pointer.  After the first call to such a function
we would have corrupted the stack.  There doesn't seem to be a nice way to fix
this that I can think of.  wglGetProcAddress should never return a non-WINAPI
function though, as that is just asking for trouble.  Better to return NULL
instead of falling back to glXGetProcAddressARB.


Maybe it'd be possible to make a wrapper function -- a WINAPI function pointer that just does a call to this glXGetProcAddressARB ?
(Just me thinking aloud ;-) )


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