I don't know what's wrong with me. I attached the wrong file in my previous email.
On 12/6/05, Toan T Nguyen <[EMAIL PROTECTED]> wrote: > Hi, > > Here is the short error with your latest patch: > > fixme:opengl:wglChoosePixelFormatARB unused pfAttribFList > err:opengl:ConvertAttribWGLtoGLX buggy 40 GLX_BUFFER_SIZE default to 32 > freeglut ERROR: Function <glutWireTorus> called without first > calling 'glutInit'. > > It seems there's problem in the glut32.dll as well, because q2e runs > perfectly. The full error (with WINEDEBUG is attached). > > Toan > > On 12/6/05, Stefan Dösinger <[EMAIL PROTECTED]> wrote: > > Am Dienstag, 6. Dezember 2005 10:07 schrieb Raphael: > > > On Tuesday 06 December 2005 03:32, Toan T Nguyen wrote: > > > > Oops, i'm sorry. I applied your patch with --dry-run option so nothing > > > > is patched. :(. > > > > > > > > Here the correct out.log. the program still doesn't run, it complains > > > > about > > > > > > > > err:opengl:wglCreateContext NULL visual !!! > > > > > > > > q2e complains the same thing as well. > > > > > > > > Bests, > > > > Toan > > > > > > Thx for reports (i have made a mistake) > > > > > > This patch may work better :) > > I get > > <!> Unable to create pbuffer > > > > The last lines from a +opengl log: > > trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: > > WGL_TEXTURE_FORMAT_ARB as 2076 > > trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: > > WGL_TEXTURE_TARGET_ARB as 207a > > trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: > > WGL_MIPMAP_TEXTURE_ARB as 1 > > trace:opengl:wglCreatePbufferARB new Pbuffer drawable as (nil) > > trace:opengl:wglCreatePbufferARB ->(FAILED) > > <!> Unable to create pbuffer > > <!> Demo Initiation failed > > > > This is a radeon 9000 Mobility, fglrx 8.19.10. It supports > > GLX_ATI_pixel_format_float > > > > Stefan > > > > > > > > >
out2.log.gz
Description: GNU Zip compressed data