> >All in all I think it would be worth while, but I'd still like to hear > > from others so as not to waste (a lot!) of my time. > > ReactOS would benefit as well from your approach. From what I have read in the ReactOS forums, they don't like this approach, because they have the ability to implement real Direct3D. It's also expected to be much easier than the D3D->OGL approach, because a lot of D3D functionality is provided by the device drivers.
So, I don't think that they would benefit much.