On Thu, Oct 27, 2005 at 02:59:36PM +0100, Oliver Stieber wrote: > > can somebody give me a light on the directx stuff in wine? Maybe i am > > wrong, but > > isn't it true that in each version are very similar renderstates..
(snip) > > Is somebody working on this? Actually not really as these warnings are displayed all the time when DirectX initializes the default states at start-up. If the warnings come later in the run of the game, then it's worth investigating. So basically, what I say is that a patch removing the FIXME on 'default' state would remove all this without breaking anything. It's a bit like the 'SetCooperativeLevel' FIXME which people report all the time but which does not mean that anything is broken. > I've started some work on D3DRENDERSTATE_ZVISIBLE and > D3DRENDERSTATE_VERTEXBLEND, > D3DRENDERSTATE_VERTEXBLEND is the only one that is commonly used by > applications. Oliver, Do you mean you started working also on the DDraw (i.e. D3D1 => 7) code ? If yes, could you tell me on what parts / applications you plan to work on to not duplicate work ? Thanks, Lionel -- Lionel Ulmer - http://www.bbrox.org/