This is some excellent news! Kudos and keep up the great work :) James
On Tue, 2005-09-06 at 21:21 +0100, Oliver Stieber wrote: > I though it was about time I gave a status update on DirectX9/wined3d, so > here goes. > > Short of a couple of bug fixes (one to shaders, and another that causes > some games to crash) > and a couple of patches that need resending (support for non-power2 textures > in warhammer 40k) > wined3d and d3d9 is functionally as complete as the version on > http://directxwine.sourceforge.net/, that means that as soon as pixel shaders > are coppied across > from d3d8 it's more or less the end of adding features to wined3d and the > start of fixing the > remaining bugs and getting the performance up to spec. > > Anyhow, as soon as I've sent in those patches I'll provide another status > update with a bit more > information about moving d3d8 over to wined3d and the improvements that have > been made. > > Oliver. > > > > > > ___________________________________________________________ > Yahoo! Messenger - NEW crystal clear PC to PC calling worldwide with > voicemail http://uk.messenger.yahoo.com > >