Hi, On Sat, Aug 13, 2005 at 10:35:34PM +0000, Stefan Dösinger wrote: > Am Samstag, 13. August 2005 19:34 schrieb Lionel Ulmer: > > > This looks like a really nasty heap corruption to me, and I'm afraid it's > > > beyond my knowledge. Can anyone of the ddraw/d3d people help me? > > > > I think best would a +ddraw,+heap,+relay,+tid,+seh trace to be able to see > > where the corruption may occur. And it's not because it crashes into DDraw > > code that it's DDraw responsible for it :-) > This is interesting: Setting the +heap trace flag sets the bad address > realiably to 0xaaaaaaaa(without my changes to DDraw). Does this say anything? dlls/ntdll/heap.c:#define ARENA_FREE_FILLER 0xaa
I'd guess this is an adress in an area that's actually gotten freed. Andreas -- No programming skills!? Why not help translate many Linux applications! https://launchpad.ubuntu.com/rosetta