Am Samstag, den 24.07.2004, 22:50 +0200 schrieb Lionel Ulmer: > > And later when pressing a mouse button: > > > > trace:hook:HOOK_CallHooks calling hook in thread 0013 WH_MOUSE_LL code 0 > > wp 200 lp 4071d074 > > > > But then there is no other dinput message. Shouldn't there be a call of > > the mouse callback function? > > There should, yeah.... But the way this works is that the event code is > sending a message (via the server) to the thread which registered the hook > via the DInput code. Now if that thread does not do any wait on any message, > the message will time-out and the event will be lost (I had this issue with > a game).
Are keyboard and mouse handled within the same thread? > You could check by pressing a key to see if the keyboard low level hook is > actually called or not. Yes, KeyboardCallback is called with every key stroke. > By the way, could I know which game exhibits this problem and if I could > download it to be able to debug on my box ? The games are called "Robin Hood – The Legend of Sherwood" and "Desperados - Wanted Death or Alive". Demos are available but I don't have the links handy. Bye, Michael