> On Aug 29, 2017, at 9:04 AM, Chris Dumez <[email protected]> wrote:
>
> I indeed think this will require “using” statements or explicit namespace at
> call sites.
Yeah, this is basically what’s required. Unfortunately, if you ‘using
namespace’ in a namespace all subsequent copies of that namespace will also see
the ‘using’. e.g.
namespace Foo {
namespace Bar {
int myVar { 0 };
}
using namespace Bar;
}
namespace Foo {
namespace Baz {
int myVar { 0 };
}
using namespace Baz;
int myFunction() { return myVar; }
}
Will fail since myVar could be Baz::myVar or Bar::myVar. Using ‘using
namespace’ inside a function or class body should be fine however.
>
> I don’t think anonymous namespaces are suitable for resolving naming
> conflicts due to unity builds since the functions and up in the same
> compilation unit.
That’s right.
>
> --
> Chris Dumez
>
>
>
>
>> On Aug 29, 2017, at 9:00 AM, Darin Adler <[email protected]
>> <mailto:[email protected]>> wrote:
>>
>> How does this work? Without a “using” how does it know to search this
>> namespace? Is this superior to using anonymous namespaces instead of
>> “static”?
>>
>> — Darin
>> _______________________________________________
>> webkit-dev mailing list
>> [email protected] <mailto:[email protected]>
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>
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