Hi folks.

On Windows, WTF::Function doesn’t quite work right. Code that is something like 
this:

    void addCallback(WTF::Function<void()>&&);

    void testFunction()
    {
        // ...
    }

    void addTestFunction()
    {
        addCallback(testFunction);
    }

Leads to errors like this:

    error C2664: 'void addCallback(WTF::Function<void (void)> &&)': cannot 
convert argument 1 from 'void (__cdecl *)(void)' to 'WTF::Function<void (void)> 
&&'
    note: You cannot bind an lvalue to an rvalue reference

The problem might have something to do with cdecl vs. stdcall functions, but I 
am not sure that is the problem. It could be some other problem with how 
WTF::Function is written. Or it might even be a bug in the Visual Studio 
compiler. Since I don’t have a Windows machine myself, I was trying to use EWS 
to figure this out but that was slow. Then I tried using 
http://webcompiler.cloudapp.net but I could not reproduce any error there when 
I pasted in cut down code; it just compiled fine.

Is there someone who knows how to fix this?

Another way to put this is: We want to take off the explicit WTF::Function 
conversions in functions like canUseWithReason in SimpleLineLayout.cpp, 
Page::Page in Page.cpp, and Worker::Worker in Worker.cpp and have it still 
compile and work on Windows. Other platforms seem to compile fine without the 
explicit WTF::Function.

— Darin
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