Hi, I was trying to accelerate path filling using stencil buffer, For antialiasing, we rely on GPU multisampling. So, I want to know Does webkit support Multisampling for accelerated 2D Canvas? how to switch on it? Thanks for you help.
Regards, -Kui _______________________________________________ webkit-dev mailing list [email protected] http://lists.webkit.org/mailman/listinfo/webkit-dev

