On Nov 24, 2009, at 11:12 AM, Alexey Proskuryakov wrote:

> 
> On 24.11.2009, at 9:46, Adam Roben wrote:
> 
>> On second thought, even if we soft-link, we'll still have dependencies on 
>> the D3D headers...
> 
> 
> Can we make a local copy of those?

I've used the DXSDK_DIR env var to handle both the include and lib locations. 
This all seems to work fine and will only require the DX SDK when we turn on 
ACCELERATED_COMPOSITING. Given that, do we still need soft-linking or a local 
copy of the headers?

-----
~Chris
[email protected]




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