On Tue, Jun 17, 2025 at 05:33:20AM +0000, Borah, Chaitanya Kumar wrote:
> 
> 
> > -----Original Message-----
> > From: Pekka Paalanen <pekka.paala...@collabora.com>
> > Sent: Monday, June 16, 2025 7:02 PM
> > To: Borah, Chaitanya Kumar <chaitanya.kumar.bo...@intel.com>
> > Cc: Alex Hung <alex.h...@amd.com>; dri-de...@lists.freedesktop.org; amd-
> > g...@lists.freedesktop.org; wayland-devel@lists.freedesktop.org;
> > harry.wentl...@amd.com; leo....@amd.com; ville.syrj...@linux.intel.com;
> > m...@igalia.com; jad...@redhat.com; sebastian.w...@redhat.com;
> > shashank.sha...@amd.com; ago...@nvidia.com; jos...@froggi.es;
> > mdaen...@redhat.com; aleix...@kde.org; xaver.h...@gmail.com;
> > victo...@system76.com; dan...@ffwll.ch; Shankar, Uma
> > <uma.shan...@intel.com>; quic_nas...@quicinc.com;
> > quic_cbr...@quicinc.com; quic_abhin...@quicinc.com; mar...@marcan.st;
> > liviu.du...@arm.com; sashamcint...@google.com;
> > louis.chau...@bootlin.com; Daniel Stone <dani...@collabora.com>
> > Subject: Re: [PATCH V9 16/43] drm/colorop: Add 3x4 CTM type
> > 
> > On Mon, 16 Jun 2025 11:30:23 +0000
> > "Borah, Chaitanya Kumar" <chaitanya.kumar.bo...@intel.com> wrote:
> > 
> > > > -----Original Message-----
> > > > From: Alex Hung <alex.h...@amd.com>
> > > > Sent: Wednesday, April 30, 2025 6:41 AM
> > > > To: dri-de...@lists.freedesktop.org; amd-...@lists.freedesktop.org
> > > > Cc: wayland-devel@lists.freedesktop.org; harry.wentl...@amd.com;
> > > > alex.h...@amd.com; leo....@amd.com; ville.syrj...@linux.intel.com;
> > > > pekka.paala...@collabora.com; cont...@emersion.fr; m...@igalia.com;
> > > > jad...@redhat.com; sebastian.w...@redhat.com;
> > > > shashank.sha...@amd.com; ago...@nvidia.com; jos...@froggi.es;
> > > > mdaen...@redhat.com; aleix...@kde.org; xaver.h...@gmail.com;
> > > > victo...@system76.com; dan...@ffwll.ch; Shankar, Uma
> > > > <uma.shan...@intel.com>; quic_nas...@quicinc.com;
> > > > quic_cbr...@quicinc.com; quic_abhin...@quicinc.com;
> > > > mar...@marcan.st; liviu.du...@arm.com; sashamcint...@google.com;
> > > > Borah, Chaitanya Kumar <chaitanya.kumar.bo...@intel.com>;
> > > > louis.chau...@bootlin.com; Daniel Stone <dani...@collabora.com>
> > > > Subject: [PATCH V9 16/43] drm/colorop: Add 3x4 CTM type
> > > >
> > > > From: Harry Wentland <harry.wentl...@amd.com>
> > > >
> > > > This type is used to support a 3x4 matrix in colorops. A 3x4 matrix
> > > > uses the last column as a "bias" column. Some HW exposes support for
> > > > 3x4. The calculation looks like:
> > > >
> > > >  out   matrix    in
> > > >  |R|   |0  1  2  3 |   | R |
> > > >  |G| = |4  5  6  7 | x | G |
> > > >  |B|   |8  9  10 11|   | B |
> > > >                        |1.0|
> > > >
> > > > This is also the first colorop where we need a blob property to
> > > > program the property. For that we'll introduce a new DATA property
> > > > that can be used by all colorop TYPEs requiring a blob. The way a
> > > > DATA blob is read depends on the TYPE of the colorop.
> > > >
> > > > We only create the DATA property for property types that need it.
> > >
> > > Is there any value to adding pre-offsets [1] in the uapi?
> > >
> > >  |R/Cr|    | c0 c1 c2 |   ( |R/Cr|   |preoff0| )   |postoff0|
> > >  |G/Y | = | c3 c4 c5 | x ( |G/Y | + |preoff1| ) + |postoff1|
> > >  |B/Cb|   | c6 c7 c8 |   ( |B/Cb|   |preoff2| )   |postoff2|
> > >
> > > Handling limited range values is one use case that I can think of.
> > 
> > Hi,
> > 
> > in the mathematical sense, no. A pre-offset can always be converted into a
> > post-offset by multiplying it with the 3x3 matrix (and adding to the 
> > existing
> > post-offset). This can be pre-computed, no need to do it separately for 
> > every
> > pixel.
> > 
> > For hardware reasons, I have no idea.
> 
> Thank you for the reply, Pekka. Our hardware does allow programming 
> Pre-offsets separately.
> Currently I can't think of a particular advantage of that if mathematically a 
> post-offset does the job but I will keep this thread posted if I find 
> something out.

Just FYI we have three different kinds of hardware:
- 3x3 matrix
- 3x3 matrix + programmable pre offsets + hardcoded post offsets for limited 
range conversion
- 3x3 matrix + programmable pre and post offsets

-- 
Ville Syrjälä
Intel

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