Hi all, I have a Wayland client where the main loop runs on a thread and rendering is done in a separate thread. The main loop simply uses wl_display_dispatch:
while (wl_display_dispatch(globals.display) != -1) { [...process user input...] } This is the only place where events are processed. Rendering however is done on a separate thread, which eventually ends up calling: wl_surface_attach(surface, buffer, 0, 0); wl_surface_damage(surface, x, y, width, height); wl_surface_commit(surface); wl_display_flush(display); Is this safe or do I need to do any additional locking / synchronization? Thank you, Guillermo Rodriguez Garcia _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/wayland-devel