If the constraint is an one-shot constraint, constraint is freed in disable_pointer_constraint function. Therefore, we should not try to read freed memory at "switch (constraint->lifetime)" statement.
The removed code is anyway superfluous. Because surface destroy signal is only removed, when constraint is an one-shot constraint. (Found by clang source code analyzer) Signed-off-by: Emre Ucan <[email protected]> --- libweston/input.c | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/libweston/input.c b/libweston/input.c index 3e91c26..a9d21cb 100644 --- a/libweston/input.c +++ b/libweston/input.c @@ -4577,18 +4577,6 @@ confined_pointer_grab_pointer_cancel(struct weston_pointer_grab *grab) container_of(grab, struct weston_pointer_constraint, grab); disable_pointer_constraint(constraint); - - /* If this is a persistent constraint, re-add the surface destroy signal - * listener only if we are currently not destroying the surface. */ - switch (constraint->lifetime) { - case ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT: - if (constraint->surface->resource) - wl_signal_add(&constraint->surface->destroy_signal, - &constraint->surface_destroy_listener); - break; - case ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_ONESHOT: - break; - } } static const struct weston_pointer_grab_interface -- 2.7.4 _______________________________________________ wayland-devel mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/wayland-devel
