commit 239ba39331420f953de35c337ae57db35573f9cb which was intended to stop leaking fds in events for zombie objects didn't notice that passing 0 to wl_connection_close_fds_in() would still close fds.
Test the fd count before calling. Signed-off-by: Derek Foreman <der...@osg.samsung.com> --- src/wayland-client.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/wayland-client.c b/src/wayland-client.c index c1369b8..1ffa1f0 100644 --- a/src/wayland-client.c +++ b/src/wayland-client.c @@ -1359,7 +1359,7 @@ queue_event(struct wl_display *display, int len) if (!proxy || wl_object_is_zombie(&display->objects, id)) { struct wl_zombie *zombie = wl_map_lookup(&display->objects, id); - if (zombie) + if (zombie && zombie->fd_count[opcode]) { wl_connection_close_fds_in(display->connection, zombie->fd_count[opcode]); -- 2.14.3 _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/wayland-devel