On Wed, Jan 17, 2018 at 4:57 PM, Emil Velikov <emil.l.veli...@gmail.com> wrote: > On 16 January 2018 at 22:10, Daniel Stone <dan...@fooishbar.org> wrote: >> Hey Bryce, >> >> On 12 January 2018 at 22:51, Derek Foreman <der...@osg.samsung.com> wrote: >>> On 2018-01-12 04:00 AM, Daniel Stone wrote: >>>> I did a clearout of the review queue last month, but that's not yet >>>> complete, and I'd like someone to have a more structured look at the >>>> queue (or just to look at all ...) to find stuff that should make it >>>> into the next release. Currently, we have at least Derek's zombie >>>> series, my atomic series and Pekka's clone-mode series, which are all >>>> unlikely to land before Tuesday, but are seemingly very close to >>>> having at least their foundations land. >>>> >>>> I think it would be best to announce a date before FOSDEM, but make >>>> sure we have a good handle on the state of the tree before we do and >>>> make sure we don't unnecessarily drop things. That would include >>>> keeping a close eye on how it develops, rather than just running >>>> release.sh on a strict timer. I was pretty unhappy last time when we >>>> put out a release in the middle of discussing a possibly-critical >>>> patchset; reading the list would've pointed to a few hours' or one >>>> day's delay as being helpful, but in the end the release just abruptly >>>> went out and made the whole thing moot. >>>> >>>> Given how much we could potentially be landing, I think we would need >>>> someone more actively involved (patch-herding, review, testing, >>>> list/IRC discussion) to handle the release process; I'm happy to do >>>> that for this release. >>> >>> I'm able to dedicate time to these tasks for the foreseeable future. >>> >>> If there's interest, I can take on a few release cycles. >> >> That would be great, thanks! I'm going to land the most invasive >> chunks of the atomic work (up to patch 8, using a drm_plane for the >> scanout/primary plane) tomorrow, and if we can go through rapidly >> enough to land the most dangerous part ('move repaint state >> application to flush'), then landing actual core atomic support should >> be a slam-dunk. It might make sense to try to land some of Pekka's >> output rework as well, depending on the magnitude of API change. >> >> I think everything Emil nominated seems good, and I've been wondering >> about a few others to have a closer look at: > >> https://patchwork.freedesktop.org/series/34624/ (needs rework I think, >> oh wait that happened in >> https://patchwork.freedesktop.org/series/35175/) > The latter is the updated version. Feel free to ignore my nitpicks or > tweak to your (committer's) liking ;-) > > I've skimmed through one of the other patches. Can help with the rest > - do let me know. >
Hi all, I've pushed v3 of the GLES3 patches, fixing one of Emil's nitpick and splitting patch 3 for clarity. Thanks everyone for the release effort ! -Arnaud _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/wayland-devel