Hi Derek, On 24 March 2017 at 17:39, Derek Foreman <[email protected]> wrote: > Sorry, I forgot about this for a while.
So did everyone else, it seems. > On 17/02/17 10:31 PM, Jonas Ã…dahl wrote: >> Instead what we could do is probably to check the result of >> window_lock_pointer(), if it succeeded, continue with setting >> resizor->locked_input. Before trying to lock, check if we already have a >> locked_input, and if so, skip locking and adding the frame callback. >> Would also mean we need to clean up the locked_input on button-release >> and on unlocked (though seems weston-resizer crashes when unlocked by >> the compositor and not by itself). > > I'll gladly review and test such a patch. Should I add a ticket in bugzilla > so this bug isn't forgotten? No idea what's going on here, but I've reviewed and pushed this patch in the meantime. Cheers, Daniel _______________________________________________ wayland-devel mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/wayland-devel
