On 5 October 2017 at 08:15, Pekka Paalanen <[email protected]> wrote: > On Wed, 4 Oct 2017 18:35:45 +0100 > Daniel Stone <[email protected]> wrote: >> If the user has passed an INVALID modifier, it's because there is no >> applicable modifier, and the buffer layout should be determined by a >> magic side-channel call (e.g. bo_get_tiling). If the modifier is >> INVALID, don't try to pass it through to EGL, but just drop it. >> >> On the other hand, if a modifier _is_ explicitly specified and we don't >> have the modifiers extension, then refuse to import the buffer. > > gl_renderer_import_dmabuf() guarantees that all modifiers are equal, > hence checking only one is enough. > > Reviewed-by: Pekka Paalanen <[email protected]>
Thanks Pekka! Pushed now. Cheers, Daniel _______________________________________________ wayland-devel mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/wayland-devel
