Make it a bit more clear what the purpose of the variable is. Signed-off-by: Daniel Stone <[email protected]>
Differential Revision: https://phabricator.freedesktop.org/D1528 Signed-off-by: Daniel Stone <[email protected]> --- libweston/compositor-drm.c | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/libweston/compositor-drm.c b/libweston/compositor-drm.c index 11974fbb..9cd5f2a6 100644 --- a/libweston/compositor-drm.c +++ b/libweston/compositor-drm.c @@ -2868,7 +2868,7 @@ drm_assign_planes(struct weston_output *output_base, void *repaint_data) struct drm_output_state *state; struct drm_plane_state *plane_state; struct weston_view *ev; - pixman_region32_t overlap, surface_overlap; + pixman_region32_t surface_overlap, renderer_region; struct weston_plane *primary, *next_plane; assert(!output->state_last); @@ -2889,7 +2889,7 @@ drm_assign_planes(struct weston_output *output_base, void *repaint_data) * the client buffer can be used directly for the sprite surface * as we do for flipping full screen surfaces. */ - pixman_region32_init(&overlap); + pixman_region32_init(&renderer_region); primary = &output_base->compositor->primary_plane; wl_list_for_each(ev, &output_base->compositor->view_list, link) { @@ -2913,7 +2913,7 @@ drm_assign_planes(struct weston_output *output_base, void *repaint_data) es->keep_buffer = false; pixman_region32_init(&surface_overlap); - pixman_region32_intersect(&surface_overlap, &overlap, + pixman_region32_intersect(&surface_overlap, &renderer_region, &ev->transform.boundingbox); next_plane = NULL; @@ -2931,7 +2931,8 @@ drm_assign_planes(struct weston_output *output_base, void *repaint_data) weston_view_move_to_plane(ev, next_plane); if (next_plane == primary) - pixman_region32_union(&overlap, &overlap, + pixman_region32_union(&renderer_region, + &renderer_region, &ev->transform.boundingbox); if (next_plane == primary || @@ -2948,7 +2949,7 @@ drm_assign_planes(struct weston_output *output_base, void *repaint_data) pixman_region32_fini(&surface_overlap); } - pixman_region32_fini(&overlap); + pixman_region32_fini(&renderer_region); /* We rely on ev->cursor_view being both an accurate reflection of the * cursor plane's state, but also being maintained across repaints to -- 2.12.2 _______________________________________________ wayland-devel mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/wayland-devel
