On 3 March 2017 at 23:05, Daniel Stone <[email protected]> wrote:
> - x = (x - output->base.x) * output->base.current_scale;
> - y = (y - output->base.y) * output->base.current_scale;
> + x = (output->cursor_plane.x - output->base.x) *
> + output->base.current_scale;
> + y = (output->cursor_plane.y - output->base.y) *
> + output->base.current_scale;
>
> - if (output->cursor_plane.x != x || output->cursor_plane.y != y) {
As we're dropping this, won't we end up with lots of unnecessary calls
to drmModeMoveCursor() ?
Is there something which will help us ?
> - if (drmModeMoveCursor(b->drm.fd, output->crtc_id, x, y)) {
> - weston_log("failed to move cursor: %m\n");
> - b->cursors_are_broken = 1;
> - }
> -
> - output->cursor_plane.x = x;
> - output->cursor_plane.y = y;
> + if (drmModeMoveCursor(b->drm.fd, output->crtc_id, x, y)) {
> + weston_log("failed to move cursor: %m\n");
> + b->cursors_are_broken = 1;
-Emil
_______________________________________________
wayland-devel mailing list
[email protected]
https://lists.freedesktop.org/mailman/listinfo/wayland-devel