> Best regards,
>
> Mayeul

Post Scriptum: The following article does a pretty good job at
explaining how the Steam Controller API (and other components) works,
and why it is preferable to the existing schemes:
http://www.gamasutra.com/blogs/LarsDoucet/20170125/289904/The_Steam_Controller_Configurators_Untapped_Power.php
I am advocating for a similar (but not necessarily 1:1 matching)
system here, and published a RFC for it on valve's steam for Linux bug
tracker: https://github.com/ValveSoftware/steam-for-linux/issues/4831
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