Hi,
On 21-12-16 01:12, Peter Hutterer wrote:
If the fingers rest on the touchpad without moving for a timeout, switch to
pinch or swipe based on the finger position. We already switched to two-finger
scrolling based on the timeout, now we also do so for 3 and 4 finger gestures.
This gives us better reaction to small movements.
This also fixes previously unreachable code: the test for the finger position
required at least 3 fingers down but was within a condition that ensured only
2 fingers were down. This was introduced in 11917061fe320c.
Signed-off-by: Peter Hutterer <[email protected]>
---
Changes to v1:
- better commit message/comments
- dropped the finger_count > 2 check that was a dead condition before anyway
LGTM now:
Reviewed-by: Hans de Goede <[email protected]>
Regards,
Hans
src/evdev-mt-touchpad-gestures.c | 14 ++++++++------
1 file changed, 8 insertions(+), 6 deletions(-)
diff --git a/src/evdev-mt-touchpad-gestures.c b/src/evdev-mt-touchpad-gestures.c
index 08c179d..de3ec4f 100644
--- a/src/evdev-mt-touchpad-gestures.c
+++ b/src/evdev-mt-touchpad-gestures.c
@@ -331,21 +331,23 @@ tp_gesture_handle_state_unknown(struct tp_dispatch *tp,
uint64_t time)
int yres = tp->device->abs.absinfo_y->resolution;
int vert_distance;
- /* for two-finger gestures, if the fingers stay unmoving for a
- * while, assume (slow) scroll */
- if (tp->gesture.finger_count == 2) {
- if (time > (tp->gesture.initial_time +
DEFAULT_GESTURE_2FG_SCROLL_TIMEOUT)) {
+ if (time > (tp->gesture.initial_time +
DEFAULT_GESTURE_2FG_SCROLL_TIMEOUT)) {
+ /* for two-finger gestures, if the fingers stay unmoving for a
+ * while, assume (slow) scroll */
+ if (tp->gesture.finger_count == 2) {
tp_gesture_set_scroll_buildup(tp);
return GESTURE_STATE_SCROLL;
}
- /* Else check if one finger is > 20mm below the others */
+ /* for 3+ finger gestures, check if one finger is > 20mm
+ below the others */
vert_distance = abs(first->point.y - second->point.y);
if (vert_distance > 20 * yres &&
- tp->gesture.finger_count > 2 &&
tp->gesture.enabled) {
tp_gesture_init_pinch(tp);
return GESTURE_STATE_PINCH;
+ } else {
+ return GESTURE_STATE_SWIPE;
}
}
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