From: Emil Velikov <[email protected]>

v2: Use correct (destroy) API (Dan)

Signed-off-by: Emil Velikov <[email protected]>
---
 clients/window.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/clients/window.c b/clients/window.c
index 84d585e..9c2fc68 100644
--- a/clients/window.c
+++ b/clients/window.c
@@ -645,7 +645,7 @@ egl_window_surface_destroy(struct toysurface *base)
        struct display *d = surface->display;
 
        cairo_surface_destroy(surface->cairo_surface);
-       eglDestroySurface(d->dpy, surface->egl_surface);
+       weston_platform_destroy_egl_surface(d->dpy, surface->egl_surface);
        wl_egl_window_destroy(surface->egl_window);
        surface->surface = NULL;
 
-- 
2.9.3

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