On Wed, 18 May 2016 17:50:54 +0200 "Miguel A. Vico" <[email protected]> wrote:
> In preparation for follow-on changes to support frame presentation > through EGLDevice+EGLOutput, this change refactors > gl_renderer_output_window_create() to separate out window surface > creation code from output common creation code. > > Bonus: Fix EGLSurface leakage upon gl_renderer_setup() failure. > > Signed-off-by: Miguel A Vico Moya <[email protected]> > Reviewed-by: Andy Ritger <[email protected]> > Reviewed-by: James Jones <[email protected]> > --- > src/gl-renderer.c | 108 > +++++++++++++++++++++++++++++++++++------------------- > 1 file changed, 70 insertions(+), 38 deletions(-) Hi, pushed: 9c526e0..967b6bc master -> master I did a bit of rebasing and removed commit message notes about EGLDevice/EGLOutput. Also the bonus no longer applies, looks like that failure mode was removed in upstream. Thanks, pq
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