On Wed, 18 May 2016 17:51:36 +0200 "Miguel A. Vico" <[email protected]> wrote:
> EGLDevice provides means to enumerate native devices. > > In preparation for follow-on changes to support frame presentation > through EGLDevice+EGLOutput, this change adds both > gl_renderer_get_devices() and gl_renderer_get_drm_device_file() > functions which will help to enumerate EGLDevices and match them to DRM > devices. > > Signed-off-by: Miguel A Vico Moya <[email protected]> > Reviewed-by: Andy Ritger <[email protected]> > Reviewed-by: Adam Cheney <[email protected]> > Reviewed-by: James Jones <[email protected]> > --- > src/gl-renderer.c | 89 > ++++++++++++++++++++++++++++++++++++++++++++++++++++++- > src/gl-renderer.h | 7 +++++ > 2 files changed, 95 insertions(+), 1 deletion(-) Hi, I thought we shouldn't leave these patches hanging forever. I marked this patch as deferred, because it might become useful when we will be able to use EGLDevice to pick the render device separate from the KMS device. The other patches in this series, plus the fourth "[PATCH weston v2 1/1] compositor-drm: Add support for EGLDevice+EGLOutput" I marked as rejected, because I don't think we are going to have EGLStreams in Weston. Let's go with the thing started at XDC 2016 instead. Thanks, pq
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