On 08/08/2016 15:45, Pekka Paalanen wrote:
On Tue,  5 Jul 2016 20:41:50 +0200
Quentin Glidic <[email protected]> wrote:

From: Quentin Glidic <[email protected]>

Practical example: a client supporting version 2 of wl_output will wait
for the wl_output.done event before starting wl_output-related
operations. However, if the server only supports version 1, no event
will ever come, and it must fallback to use the wl_output.geometry event
alone.
Without this macro, it cannot check for that in a nice way.

Signed-off-by: Quentin Glidic <[email protected]>
---

I do not have a real world use-case for the request macro on the server-side,
but I guess you could do the same: wait the for a "commit" request if client is
new enough, otherwise use some older request as commit.

Actually I think there was something like that somewhere, now that I write that,
but I do not remember where exactly.


 src/scanner.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/scanner.c b/src/scanner.c
index 4708cae..a4c1984 100644
--- a/src/scanner.c
+++ b/src/scanner.c
@@ -1544,10 +1544,12 @@ emit_header(struct protocol *protocol, enum side side)
                        emit_structs(&i->request_list, i, side);
                        emit_opcodes(&i->event_list, i);
                        emit_opcode_versions(&i->event_list, i);
+                       emit_opcode_versions(&i->request_list, i);
                        emit_event_wrappers(&i->event_list, i);
                } else {
                        emit_structs(&i->event_list, i, side);
                        emit_opcodes(&i->request_list, i);
+                       emit_opcode_versions(&i->event_list, i);
                        emit_opcode_versions(&i->request_list, i);
                        emit_stubs(&i->request_list, i);
                }

Hi,

I have just one question about this. Users must be able to include both
server and client headers in the same compilation unit. Wouldn't this
cause the same thing to be #defined in two different headers? More
importantly, are we sure it won't cause problems?

At least with GCC, you can have twice the same #define (same name + same value) without issue. I do not know about the C standard take on that though.

If that would cause problems, it would be because a request and an event have the same name, and come from different versions. But if a user must be able to include both client and server headers, it is already an issue.

If you really want, I can make server-side define events + prefixed requests and the other way around.

server.h:
#define NAMESPACE_INTERFACE_SOMEEV_SINCE_VERSION 2
#define NAMESPACE_INTERFACE_REQUEST_SOMEREQ_SINCE_VERSION 3
client.h:
#define NAMESPACE_INTERFACE_EVENT_SOMEEV_SINCE_VERSION 2
#define NAMESPACE_INTERFACE_SOMEREQ_SINCE_VERSION 3


Cheers,

--

Quentin “Sardem FF7” Glidic
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