2016-06-08 10:35 GMT+02:00 Jonas Ådahl <[email protected]>: > On Wed, Jun 08, 2016 at 11:16:49AM +0300, Giulio Camuffo wrote: >> Hi, one comment below, but anyway i think this looks good. However i >> will try to use it in qt asap to confirm it really is. >> >> 2016-05-26 7:32 GMT+03:00 Jonas Ådahl <[email protected]>: >> <snip> >> >> > + >> > + <request name="set_size"> >> > + <description summary="set the size of the to-be positioned >> > rectangle"> >> > + Set the size of the surface that is to be positioned with the >> > positioner >> > + object. The size is in surface-local coordinates and corresponds >> > to the >> > + window geometry. See xdg_surface.set_window_geometry. >> If the size is the same as the window geometry why do we have both? >> and what happens if they differ? > > Yes, the size is the same. The reason I added the set_size request was > that by using set_window_geometry, I had to fake the x/y, which felt > like a hack.
Ah, so this also actually sets the window geometry? Maybe it would make sense to move set_window_geometry to xdg_toplevel, that would removet the issue. > > I'm also considering whether we should allow the size to be > int_max while adding a width/height to the xdg_popup.configure to be > able to support the work-area limited maxed out popups (such as the good > old country chooser that turns into a vertical menu with arrows on the > top and bottom). I haven't gotten around to add try this yet though. Sounds like it would be useful, but it can be a follow up. Giulio > > > Jonas > >> >> > + >> > + If a zero or negative size is set the invalid_input error is >> > raised. >> > + </description> >> > + <arg name="width" type="int" summary="width of positioned >> > rectangle"/> >> > + <arg name="height" type="int" summary="height of positioned >> > rectangle"/> >> > + </request> >> > + >> > + <request name="set_anchor_rect"> >> > + <description summary="set the anchor rectangle within the parent >> > surface"> >> > + Specify the anchor rectangle within the parent surface that the >> > child >> > + surface will be placed relative to. The rectangle is relative to >> > the >> > + window geometry as defined by xdg_surface.set_window_geometry of >> > the >> > + parent surface. The rectangle must be at least 1x1 large. >> > + >> > + When the xdg_positioner object is used to position a child >> > surface, the >> > + anchor rectangle may not extend outside the window geometry of the >> > + positioned child's parent surface. >> > + >> > + If a zero or negative size is set the invalid_input error is >> > raised. >> > + </description> >> > + <arg name="x" type="int" summary="x position of anchor rectangle"/> >> > + <arg name="y" type="int" summary="y position of anchor rectangle"/> >> > + <arg name="width" type="int" summary="width of anchor rectangle"/> >> > + <arg name="height" type="int" summary="height of anchor rectangle"/> >> > + </request> >> > + >> > + <enum name="anchor" bitfield="true"> >> > + <entry name="none" value="0" >> > + summary="the center of the anchor rectangle"/> >> > + <entry name="top" value="1" >> > + summary="the top edge of the anchor rectangle"/> >> > + <entry name="bottom" value="2" >> > + summary="the bottom edge of the anchor rectangle"/> >> > + <entry name="left" value="4" >> > + summary="the left edge of the anchor rectangle"/> >> > + <entry name="right" value="8" >> > + summary="the right edge of the anchor rectangle"/> >> > + </enum> >> > + >> > + <request name="set_anchor"> >> > + <description summary="set anchor rectangle anchor edges"> >> > + Set the anchor edges of the anchor rectangle. The anchor edges >> > define >> > + where on the anchor rectangle the child surface should be >> > positioned >> > + relative to. An anchor is a bit mask of up to two values of the >> > anchor >> > + enum. >> > + >> > + If two values on the same axis (for example left and right) are >> > set the >> > + invalid_input error is raised. >> > + >> > + If no anchor is set on any axis, the anchor position will be >> > positioned >> > + at the center of the anchor rectangle on the unset axis. The >> > default >> > + value is "none". >> > + </description> >> > + <arg name="anchor" type="uint" enum="anchor" >> > + summary="bit mask of anchor edges"/> >> > + </request> >> > + >> > + <enum name="gravity" bitfield="true"> >> > + <entry name="none" value="0" >> > + summary="center over the anchor edge"/> >> > + <entry name="top" value="1" >> > + summary="position above the anchor edge"/> >> > + <entry name="bottom" value="2" >> > + summary="position below the anchor edge"/> >> > + <entry name="left" value="4" >> > + summary="position to the left of the anchor edge"/> >> > + <entry name="right" value="8" >> > + summary="position to the right of the anchor edge"/> >> > + </enum> >> > + >> > + <request name="set_gravity"> >> > + <description summary="set child surface gravity"> >> > + The gravity defines in what direction a surface would be >> > positioned, >> > + relative to the anchor edges on the parent surface. A gravity is a >> > + bit mask of up to two values of the gravity enum. >> > + >> > + If two values on the same axis (for example left and right) are >> > set the >> > + invalid_input error is raised. >> > + >> > + If no gravity is set on an axis, the gravity for that axis will be >> > + equivalent to setting "none" for that axis, resulting in the child >> > being >> > + centered over the anchor edges on that axis. >> > + </description> >> > + <arg name="gravity" type="uint" enum="gravity" >> > + summary="bit mask of gravity directions"/> >> > + </request> >> > + >> > + <enum name="constrain_adjustment" bitfield="true"> >> > + <entry name="none" value="0"> >> > + <description summary="don't move the child surface when >> > constrained"> >> > + Don't alter the surface position even if it is constrained on >> > some >> > + axis, for example partially outside the edge of a monitor. >> > + </description> >> > + </entry> >> > + <entry name="slide_x" value="1"> >> > + <description summary="move along the x axis until unconstrained"> >> > + Slide the surface along the x axis until it is no longer >> > constrained. >> > + >> > + First try to slide towards the direction of the gravity on the x >> > axis >> > + until either the edge in the opposite direction of the gravity is >> > + unconstrained or the edge in the direction of the gravity is >> > + constrained. >> > + >> > + Then try to slide towards the opposite direction of the gravity >> > on the >> > + x axis until either the edge in the direction of the gravity is >> > + unconstrained or the edge in the opposite direction of the >> > gravity is >> > + constrained. >> > + </description> >> > + </entry> >> > + <entry name="slide_y" value="2"> >> > + <description summary="move along the y axis until unconstrained"> >> > + Slide the surface along the y axis until it is no longer >> > constrained. >> > + >> > + First try to slide towards the direction of the gravity on the y >> > axis >> > + until either the edge in the opposite direction of the gravity is >> > + unconstrained or the edge in the direction of the gravity is >> > + constrained. >> > + >> > + Then try to slide towards the opposite direction of the gravity >> > on the >> > + y axis until either the edge in the direction of the gravity is >> > + unconstrained or the edge in the opposite direction of the >> > gravity is >> > + constrained. >> > + </description> >> > + </entry> >> > + <entry name="flip_x" value="4"> >> > + <description summary="invert the anchor and gravity on the x axis"> >> > + Invert the anchor and gravity on the x axis if the surface is >> > + constrained on the x axis. For example, if the left edge of the >> > + surface is constrained, the gravity is 'left' and the anchor is >> > + 'left', change the gravity to 'right' and the anchor to 'right'. >> > If >> > + the resulting position after inverting ends up also being >> > constrained, >> > + the behaviour is undefined. >> > + </description> >> > + </entry> >> > + <entry name="flip_y" value="8"> >> > + <description summary="invert the anchor and gravity on the y axis"> >> > + Invert the anchor and gravity on the y axis if the surface is >> > + constrained on the y axis. For example, if the bottom edge of the >> > + surface is constrained, the gravity is 'bottom' and the anchor is >> > + 'bottom', change the gravity to 'top' and the anchor to 'top'. If >> > + the resulting position after inverting ends up also being >> > constrained, >> > + the behaviour is undefined. >> > + </description> >> > + </entry> >> > + </enum> >> > + >> > + <request name="set_constrain_adjustment"> >> > + <description summary="set the adjustment to be done when >> > constrained"> >> > + Specify how the window should be positioned if the originally >> > intended >> > + position caused the surface to be constrained, meaning at least >> > + partially outside positioning boundaries set by the compositor. The >> > + adjustment is set by constructing a bitmask with one bit per axis >> > set >> > + describing the adjustment to be made when the surface is >> > constrained on >> > + that axis. If no bit for one axis is set, the compositor will >> > assume >> > + that the child surface should not change its position on that axis >> > when >> > + constrained. The default adjustment is none. >> > + </description> >> > + <arg name="constrain_adjustment" type="uint" >> > + summary="bit mask of constrain adjustments"/> >> > + </request> >> > + >> > + <request name="set_offset"> >> > + <description summary="set surface position offset"> >> > + Specify the surface position offset relative to the position of the >> > + anchor on the anchor rectangle and the anchor on the surface. For >> > + example if the anchor of the anchor rectangle is at (x, y), the >> > surface >> > + has the gravity bottom|right, and the offset is (ox, oy), the >> > calculated >> > + surface position will be (x + ox, y + oy). The offset position of >> > the >> > + surface is the one used for constraint testing. See >> > + set_constrain_adjustment. >> > + >> > + An example use case is placing a popup menu on top of a user >> > interface >> > + element, while aligning the user interface element of the parent >> > surface >> > + with some user interface element placed somewhere in the popup >> > surface. >> > + </description> >> > + <arg name="x" type="int" summary="surface position x offset"/> >> > + <arg name="y" type="int" summary="surface position y offset"/> >> > + </request> >> > + </interface> >> > + >> > <interface name="zxdg_surface_v6" version="1"> >> > <description summary="desktop user interface surface base interface"> >> > An interface that may be implemented by a wl_surface, for >> > @@ -163,8 +393,7 @@ >> > </description> >> > <arg name="id" type="new_id" interface="zxdg_popup_v6"/> >> > <arg name="parent" type="object" interface="zxdg_surface_v6"/> >> > - <arg name="x" type="int"/> >> > - <arg name="y" type="int"/> >> > + <arg name="positioner" type="object" >> > interface="zxdg_positioner_v6"/> >> > </request> >> > >> > <request name="set_window_geometry"> >> > @@ -724,7 +953,7 @@ >> > button press, key press, or touch down event. The serial number of >> > the >> > event should be passed as 'serial'. >> > >> > - The parent of a grabbing popup must either be a xdg_toplevel >> > surface or >> > + The parent of a grabbing popup must either be an xdg_toplevel >> > surface or >> > another xdg_popup with an explicit grab. If the parent is another >> > xdg_popup it means that the popups are nested, with this popup now >> > being >> > the topmost popup. >> > @@ -759,6 +988,23 @@ >> > <arg name="serial" type="uint" summary="the serial of the user >> > event"/> >> > </request> >> > >> > + <event name="configure"> >> > + <description summary="configure the popup surface"> >> > + This event asks the popup surface to configure itself given the >> > + configuration. It is not sent by itself but is as a latched state >> > prior >> > + to the xdg_surface.configure event. See xdg_surface.configure for >> > + details. >> > + >> > + The x and y arguments represent the position the popup was placed >> > at >> > + given the xdg_positioner rule, relative to the upper left corner >> > of the >> > + window geometry of the parent surface. >> > + </description> >> > + <arg name="x" type="int" >> > + summary="x position relative to parent surface window >> > geometry"/> >> > + <arg name="y" type="int" >> > + summary="y position relative to parent surface window >> > geometry"/> >> > + </event> >> > + >> > <event name="popup_done"> >> > <description summary="popup interaction is done"> >> > The popup_done event is sent out when a popup is dismissed by the >> > -- >> > 2.5.5 >> > >> > _______________________________________________ >> > wayland-devel mailing list >> > [email protected] >> > https://lists.freedesktop.org/mailman/listinfo/wayland-devel >> >> 2016-05-26 6:32 GMT+02:00 Jonas Ådahl <[email protected]>: >> > xdg_positioner is a method for declarative positioning of child surfaces >> > (currently only xdg_popup surfaces). A client creates a description of a >> > positioning logic using the xdg_positioner interface. The xdg_positioner >> > object is then used when creating a xdg_popup for describing how the >> > child surface should be positioned in relation to the parent surface. >> > >> > Signed-off-by: Jonas Ådahl <[email protected]> >> > Signed-off-by: Mike Blumenkrantz <[email protected]> >> > --- >> > >> > Changes since v2: >> > - Grammar, typos and spelling fixes >> > - Reordered enum values to be the same as already present similar enum >> > - Added enum attribute to relevant requests >> > >> > >> > unstable/xdg-shell/xdg-shell-unstable-v6.xml | 252 >> > ++++++++++++++++++++++++++- >> > 1 file changed, 249 insertions(+), 3 deletions(-) >> > >> > diff --git a/unstable/xdg-shell/xdg-shell-unstable-v6.xml >> > b/unstable/xdg-shell/xdg-shell-unstable-v6.xml >> > index 07cbbc9..1baafa7 100644 >> > --- a/unstable/xdg-shell/xdg-shell-unstable-v6.xml >> > +++ b/unstable/xdg-shell/xdg-shell-unstable-v6.xml >> > @@ -45,6 +45,8 @@ >> > summary="the client specified an invalid popup parent >> > surface"/> >> > <entry name="invalid_surface_state" value="4" >> > summary="the client provided an invalid surface state"/> >> > + <entry name="invalid_positioner" value="5" >> > + summary="the client provided an invalid positioner"/> >> > </enum> >> > >> > <request name="destroy" type="destructor"> >> > @@ -57,6 +59,15 @@ >> > </description> >> > </request> >> > >> > + <request name="create_positioner"> >> > + <description summary="create a positioner object"> >> > + Create a positioner object. A positioner object is used to position >> > + surfaces relative to some parent surface. See the interface >> > description >> > + and xdg_surface.get_popup for details. >> > + </description> >> > + <arg name="id" type="new_id" interface="zxdg_positioner_v6"/> >> > + </request> >> > + >> > <request name="get_xdg_surface"> >> > <description summary="create a shell surface from a surface"> >> > This creates an xdg_surface for the given surface. While >> > xdg_surface >> > @@ -96,6 +107,225 @@ >> > </event> >> > </interface> >> > >> > + <interface name="zxdg_positioner_v6" version="1"> >> > + <description summary="child surface positioner"> >> > + The xdg_positioner provides an interface for constructing >> > positioning >> > + rules used for positioning a child surface relative to a parent >> > surface >> > + in a certain way. It allows methods for defining a rule that will >> > make >> > + the child surface stay within the border of the visible area of the >> > + screen, with different ways in which the child surface should change >> > + its position, including sliding along an axis, or flipping around a >> > + rectangle. >> > + >> > + See the various requests for details about possible rules. >> > + >> > + Semantically, an xdg_positioner is a collection of positioning >> > rules. When >> > + used for positioning a surface, for example when passed as an >> > argument to >> > + xdg_surface.get_popup, the compositor copies the rules that were >> > set up at >> > + the time of the request. Making any changes or destroying the >> > object after >> > + it was used has no effect on previous usages. >> > + >> > + For an xdg_positioner object to be considered complete, it must >> > have a >> > + non-zero size set by set_size, and a non-zero anchor rectangle set >> > by >> > + set_anchor_rect. Passing an incomplete xdg_positioner object when >> > + positioning a surface raises an error. >> > + </description> >> > + >> > + <enum name="error"> >> > + <entry name="invalid_input" value="0" summary="invalid input >> > provided"/> >> > + </enum> >> > + >> > + <request name="destroy" type="destructor"> >> > + <description summary="destroy the xdg_positioner object"> >> > + Notify the compositor that the xdg_positioner will no longer be >> > used. >> > + </description> >> > + </request> >> > + >> > + <request name="set_size"> >> > + <description summary="set the size of the to-be positioned >> > rectangle"> >> > + Set the size of the surface that is to be positioned with the >> > positioner >> > + object. The size is in surface-local coordinates and corresponds >> > to the >> > + window geometry. See xdg_surface.set_window_geometry. >> > + >> > + If a zero or negative size is set the invalid_input error is >> > raised. >> > + </description> >> > + <arg name="width" type="int" summary="width of positioned >> > rectangle"/> >> > + <arg name="height" type="int" summary="height of positioned >> > rectangle"/> >> > + </request> >> > + >> > + <request name="set_anchor_rect"> >> > + <description summary="set the anchor rectangle within the parent >> > surface"> >> > + Specify the anchor rectangle within the parent surface that the >> > child >> > + surface will be placed relative to. The rectangle is relative to >> > the >> > + window geometry as defined by xdg_surface.set_window_geometry of >> > the >> > + parent surface. The rectangle must be at least 1x1 large. >> > + >> > + When the xdg_positioner object is used to position a child >> > surface, the >> > + anchor rectangle may not extend outside the window geometry of the >> > + positioned child's parent surface. >> > + >> > + If a zero or negative size is set the invalid_input error is >> > raised. >> > + </description> >> > + <arg name="x" type="int" summary="x position of anchor rectangle"/> >> > + <arg name="y" type="int" summary="y position of anchor rectangle"/> >> > + <arg name="width" type="int" summary="width of anchor rectangle"/> >> > + <arg name="height" type="int" summary="height of anchor rectangle"/> >> > + </request> >> > + >> > + <enum name="anchor" bitfield="true"> >> > + <entry name="none" value="0" >> > + summary="the center of the anchor rectangle"/> >> > + <entry name="top" value="1" >> > + summary="the top edge of the anchor rectangle"/> >> > + <entry name="bottom" value="2" >> > + summary="the bottom edge of the anchor rectangle"/> >> > + <entry name="left" value="4" >> > + summary="the left edge of the anchor rectangle"/> >> > + <entry name="right" value="8" >> > + summary="the right edge of the anchor rectangle"/> >> > + </enum> >> > + >> > + <request name="set_anchor"> >> > + <description summary="set anchor rectangle anchor edges"> >> > + Set the anchor edges of the anchor rectangle. The anchor edges >> > define >> > + where on the anchor rectangle the child surface should be >> > positioned >> > + relative to. An anchor is a bit mask of up to two values of the >> > anchor >> > + enum. >> > + >> > + If two values on the same axis (for example left and right) are >> > set the >> > + invalid_input error is raised. >> > + >> > + If no anchor is set on any axis, the anchor position will be >> > positioned >> > + at the center of the anchor rectangle on the unset axis. The >> > default >> > + value is "none". >> > + </description> >> > + <arg name="anchor" type="uint" enum="anchor" >> > + summary="bit mask of anchor edges"/> >> > + </request> >> > + >> > + <enum name="gravity" bitfield="true"> >> > + <entry name="none" value="0" >> > + summary="center over the anchor edge"/> >> > + <entry name="top" value="1" >> > + summary="position above the anchor edge"/> >> > + <entry name="bottom" value="2" >> > + summary="position below the anchor edge"/> >> > + <entry name="left" value="4" >> > + summary="position to the left of the anchor edge"/> >> > + <entry name="right" value="8" >> > + summary="position to the right of the anchor edge"/> >> > + </enum> >> > + >> > + <request name="set_gravity"> >> > + <description summary="set child surface gravity"> >> > + The gravity defines in what direction a surface would be >> > positioned, >> > + relative to the anchor edges on the parent surface. A gravity is a >> > + bit mask of up to two values of the gravity enum. >> > + >> > + If two values on the same axis (for example left and right) are >> > set the >> > + invalid_input error is raised. >> > + >> > + If no gravity is set on an axis, the gravity for that axis will be >> > + equivalent to setting "none" for that axis, resulting in the child >> > being >> > + centered over the anchor edges on that axis. >> > + </description> >> > + <arg name="gravity" type="uint" enum="gravity" >> > + summary="bit mask of gravity directions"/> >> > + </request> >> > + >> > + <enum name="constrain_adjustment" bitfield="true"> >> > + <entry name="none" value="0"> >> > + <description summary="don't move the child surface when >> > constrained"> >> > + Don't alter the surface position even if it is constrained on >> > some >> > + axis, for example partially outside the edge of a monitor. >> > + </description> >> > + </entry> >> > + <entry name="slide_x" value="1"> >> > + <description summary="move along the x axis until unconstrained"> >> > + Slide the surface along the x axis until it is no longer >> > constrained. >> > + >> > + First try to slide towards the direction of the gravity on the x >> > axis >> > + until either the edge in the opposite direction of the gravity is >> > + unconstrained or the edge in the direction of the gravity is >> > + constrained. >> > + >> > + Then try to slide towards the opposite direction of the gravity >> > on the >> > + x axis until either the edge in the direction of the gravity is >> > + unconstrained or the edge in the opposite direction of the >> > gravity is >> > + constrained. >> > + </description> >> > + </entry> >> > + <entry name="slide_y" value="2"> >> > + <description summary="move along the y axis until unconstrained"> >> > + Slide the surface along the y axis until it is no longer >> > constrained. >> > + >> > + First try to slide towards the direction of the gravity on the y >> > axis >> > + until either the edge in the opposite direction of the gravity is >> > + unconstrained or the edge in the direction of the gravity is >> > + constrained. >> > + >> > + Then try to slide towards the opposite direction of the gravity >> > on the >> > + y axis until either the edge in the direction of the gravity is >> > + unconstrained or the edge in the opposite direction of the >> > gravity is >> > + constrained. >> > + </description> >> > + </entry> >> > + <entry name="flip_x" value="4"> >> > + <description summary="invert the anchor and gravity on the x axis"> >> > + Invert the anchor and gravity on the x axis if the surface is >> > + constrained on the x axis. For example, if the left edge of the >> > + surface is constrained, the gravity is 'left' and the anchor is >> > + 'left', change the gravity to 'right' and the anchor to 'right'. >> > If >> > + the resulting position after inverting ends up also being >> > constrained, >> > + the behaviour is undefined. >> > + </description> >> > + </entry> >> > + <entry name="flip_y" value="8"> >> > + <description summary="invert the anchor and gravity on the y axis"> >> > + Invert the anchor and gravity on the y axis if the surface is >> > + constrained on the y axis. For example, if the bottom edge of the >> > + surface is constrained, the gravity is 'bottom' and the anchor is >> > + 'bottom', change the gravity to 'top' and the anchor to 'top'. If >> > + the resulting position after inverting ends up also being >> > constrained, >> > + the behaviour is undefined. >> > + </description> >> > + </entry> >> > + </enum> >> > + >> > + <request name="set_constrain_adjustment"> >> > + <description summary="set the adjustment to be done when >> > constrained"> >> > + Specify how the window should be positioned if the originally >> > intended >> > + position caused the surface to be constrained, meaning at least >> > + partially outside positioning boundaries set by the compositor. The >> > + adjustment is set by constructing a bitmask with one bit per axis >> > set >> > + describing the adjustment to be made when the surface is >> > constrained on >> > + that axis. If no bit for one axis is set, the compositor will >> > assume >> > + that the child surface should not change its position on that axis >> > when >> > + constrained. The default adjustment is none. >> > + </description> >> > + <arg name="constrain_adjustment" type="uint" >> > + summary="bit mask of constrain adjustments"/> >> > + </request> >> > + >> > + <request name="set_offset"> >> > + <description summary="set surface position offset"> >> > + Specify the surface position offset relative to the position of the >> > + anchor on the anchor rectangle and the anchor on the surface. For >> > + example if the anchor of the anchor rectangle is at (x, y), the >> > surface >> > + has the gravity bottom|right, and the offset is (ox, oy), the >> > calculated >> > + surface position will be (x + ox, y + oy). The offset position of >> > the >> > + surface is the one used for constraint testing. See >> > + set_constrain_adjustment. >> > + >> > + An example use case is placing a popup menu on top of a user >> > interface >> > + element, while aligning the user interface element of the parent >> > surface >> > + with some user interface element placed somewhere in the popup >> > surface. >> > + </description> >> > + <arg name="x" type="int" summary="surface position x offset"/> >> > + <arg name="y" type="int" summary="surface position y offset"/> >> > + </request> >> > + </interface> >> > + >> > <interface name="zxdg_surface_v6" version="1"> >> > <description summary="desktop user interface surface base interface"> >> > An interface that may be implemented by a wl_surface, for >> > @@ -163,8 +393,7 @@ >> > </description> >> > <arg name="id" type="new_id" interface="zxdg_popup_v6"/> >> > <arg name="parent" type="object" interface="zxdg_surface_v6"/> >> > - <arg name="x" type="int"/> >> > - <arg name="y" type="int"/> >> > + <arg name="positioner" type="object" >> > interface="zxdg_positioner_v6"/> >> > </request> >> > >> > <request name="set_window_geometry"> >> > @@ -724,7 +953,7 @@ >> > button press, key press, or touch down event. The serial number of >> > the >> > event should be passed as 'serial'. >> > >> > - The parent of a grabbing popup must either be a xdg_toplevel >> > surface or >> > + The parent of a grabbing popup must either be an xdg_toplevel >> > surface or >> > another xdg_popup with an explicit grab. If the parent is another >> > xdg_popup it means that the popups are nested, with this popup now >> > being >> > the topmost popup. >> > @@ -759,6 +988,23 @@ >> > <arg name="serial" type="uint" summary="the serial of the user >> > event"/> >> > </request> >> > >> > + <event name="configure"> >> > + <description summary="configure the popup surface"> >> > + This event asks the popup surface to configure itself given the >> > + configuration. It is not sent by itself but is as a latched state >> > prior >> > + to the xdg_surface.configure event. See xdg_surface.configure for >> > + details. >> > + >> > + The x and y arguments represent the position the popup was placed >> > at >> > + given the xdg_positioner rule, relative to the upper left corner >> > of the >> > + window geometry of the parent surface. >> > + </description> >> > + <arg name="x" type="int" >> > + summary="x position relative to parent surface window >> > geometry"/> >> > + <arg name="y" type="int" >> > + summary="y position relative to parent surface window >> > geometry"/> >> > + </event> >> > + >> > <event name="popup_done"> >> > <description summary="popup interaction is done"> >> > The popup_done event is sent out when a popup is dismissed by the >> > -- >> > 2.5.5 >> > >> > _______________________________________________ >> > wayland-devel mailing list >> > [email protected] >> > https://lists.freedesktop.org/mailman/listinfo/wayland-devel _______________________________________________ wayland-devel mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/wayland-devel
