From: Yong Bakos <yba...@humanoriented.com> See https://lists.freedesktop.org/archives/wayland-devel/2016-April/028249.html.
Signed-off-by: Yong Bakos <yba...@humanoriented.com> --- architecture.html | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/architecture.html b/architecture.html index 6f3c554..0552e90 100644 --- a/architecture.html +++ b/architecture.html @@ -78,7 +78,7 @@ point where the change it affects appears on screen.</p> As suggested above, there are a few problems with this approach. The X server doesn't have the information to decide which window should receive the event, nor can it transform the screen - coordinates to window local coordinates. And even though X has + coordinates to window-local coordinates. And even though X has handed responsibility for the final painting of the screen to the compositing manager, X still controls the front buffer and modesetting. Most of the complexity that the X server used to @@ -112,7 +112,7 @@ point where the change it affects appears on screen.</p> what's on screen and the compositor understands the transformations that it may have applied to the elements in the scenegraph. Thus, the compositor can pick the right window and - transform the screen coordinates to window local coordinates, by + transform the screen coordinates to window-local coordinates, by applying the inverse transformations. The types of transformation that can be applied to a window is only restricted to what the compositor can do, as long as it can compute the inverse -- 2.7.2 _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/wayland-devel