On Wed, 16 Mar 2016 13:36:56 +0000 "Ucan, Emre (ADITG/SW1)" <[email protected]> wrote:
> It is not necessary to check ivi object IDs of > pregiven ivi objects (surface, layer). The controller modules are > responsible to provide valid pointers to ivi objects. > > Checking object IDs do not protect us from invalid pointers. > > Emre Ucan (5): > ivi-shell: simplify ivi_layout_remove_surface > ivi-shell: simplify ivi_layout_layer_add_surface > ivi-shell: simplify ivi_layout_set_render_order > ivi-shell: simplify ivi_layout_screen_add_layer > ivi-shell: simplify ivi_layout_screen_add_layer > > ivi-shell/ivi-layout.c | 76 > ++++++++---------------------------------------- > 1 file changed, 12 insertions(+), 64 deletions(-) > Hi Emre, all looks good. I did find the commit messages a bit lacking. ;-) I wrote a commit message based on this cover letter and copied it to every patch, so posterity gets an idea why we did each change. I also fixed the subject on the last patch. All pushed: 5cbf1e8..4e221f0 master -> master Thanks, pq
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