On Wed, 16 Mar 2016 13:36:56 +0000
"Ucan, Emre (ADITG/SW1)" <[email protected]> wrote:

> It is not necessary to check ivi object IDs of 
> pregiven ivi objects (surface, layer). The controller modules are
> responsible to provide valid pointers to ivi objects.
> 
> Checking object IDs do not protect us from invalid pointers.
> 
> Emre Ucan (5):
>   ivi-shell: simplify ivi_layout_remove_surface
>   ivi-shell: simplify ivi_layout_layer_add_surface
>   ivi-shell: simplify ivi_layout_set_render_order
>   ivi-shell: simplify ivi_layout_screen_add_layer
>   ivi-shell: simplify ivi_layout_screen_add_layer
> 
>  ivi-shell/ivi-layout.c |   76 
> ++++++++----------------------------------------
>  1 file changed, 12 insertions(+), 64 deletions(-)
> 

Hi Emre,

all looks good. I did find the commit messages a bit lacking. ;-)
I wrote a commit message based on this cover letter and copied it to every
patch, so posterity gets an idea why we did each change. I also fixed
the subject on the last patch.

All pushed:
   5cbf1e8..4e221f0  master -> master


Thanks,
pq

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