Hi pekka & others I find weston flip a null frame before start the launcher weston-desktop-shell. So there is always a black surface flash before the launcher. That doesn't have the relationship with the animation mode. I think it's caused by the code weston_output_init which call the weston_output_damage.
weston_output_damage will paint nothing if the animation mode is noe and flip one frame. Does this frame is normal or my implementions have problems? Thank you. I try it on weston version 1.8 and 1.9. weston.ini [shell] animation=none startup-animation=none client=/usr/lib/weston/weston-desktop-shell Best Regards Nancy
_______________________________________________ wayland-devel mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/wayland-devel
