On 10/04/2015 08:34 AM, Giulio Camuffo wrote:
2015-07-18 0:30 GMT+03:00 Derek Foreman <[email protected]>:
Sometimes the compositor wants to make sure a shm pool doesn't disappear
out from under it.

For example, in Enlightenment, rendering happens in a separate thread
while the main thread can still dispatch events.  If a client is destroyed
during rendering, all its resources are cleaned up and its shm pools are
unmapped.  This causes the rendering thread to segfault.

Why is Enlightenment rendering into shared memory owned by the client?

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