This stops us from rotating or moving pop-up menus by instead rotating
their parents.

This is easiest to see using a multi-seat configuration.

Signed-off-by: Derek Foreman <[email protected]>
---
 desktop-shell/shell.c | 21 +++++++++++++++++++++
 1 file changed, 21 insertions(+)

diff --git a/desktop-shell/shell.c b/desktop-shell/shell.c
index 034d39b..90a3ded 100644
--- a/desktop-shell/shell.c
+++ b/desktop-shell/shell.c
@@ -481,6 +481,23 @@ get_output_work_area(struct desktop_shell *shell,
        }
 }
 
+static struct shell_surface *
+find_toplevel_surface(struct shell_surface *in_surface)
+{
+       struct shell_surface *surface = in_surface;
+
+       if (!surface)
+               return NULL;
+
+       while (surface->parent)
+               surface = get_shell_surface(surface->parent);
+
+       if (!surface || surface->type != SHELL_SURFACE_TOPLEVEL)
+               surface = in_surface;
+
+       return surface;
+}
+
 static void
 send_configure_for_surface(struct shell_surface *shsurf)
 {
@@ -1770,6 +1787,8 @@ surface_move(struct shell_surface *shsurf, struct 
weston_pointer *pointer,
        if (!shsurf)
                return -1;
 
+       shsurf = find_toplevel_surface(shsurf);
+
        if (shsurf->grabbed ||
            shsurf->state.fullscreen || shsurf->state.maximized)
                return 0;
@@ -4993,6 +5012,8 @@ surface_rotate(struct shell_surface *surface, struct 
weston_pointer *pointer)
        float dx, dy;
        float r;
 
+       surface = find_toplevel_surface(surface);
+
        rotate = malloc(sizeof *rotate);
        if (!rotate)
                return;
-- 
2.5.1

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