On Mon, 24 Aug 2015 10:24:15 +0900 Nobuhiko Tanibata <[email protected]> wrote:
> From: Nobuhiko Tanibata <[email protected]> > > View clip region is set in surface-local coordinates. To compute that > region, the ivi-layer destination rectangle in the global coordinates > are transformed back into the surface-local coordinates. > > The transformation is computed by first forming the transformation > matric for the forward mappings, and then inverting it. The inverse > matric is used to transform the destination rectangles to the > surface-local coordinate system. The intersection of the rectangles is > the view clip mask. > > Signed-off-by: Nobuhiko Tanibata <[email protected]> > Reviewed-by: Pekka Paalanen <[email protected]> > --- > Changes for v2 > - fix whitespaces > - rebase on master branch > > ivi-shell/ivi-layout.c | 147 > +++++++++++++++++++++++++++++++++++++++++++++++-- > 1 file changed, 141 insertions(+), 6 deletions(-) Hi all, I think this can land for the 1.9-beta, so I will be pushing these on, say, Wednesday if no-one objects. This includes "hmi-controller: fix the laucher layer width" and "hmi-controller: fix wrong width and height are set to a layer of workspace." too. Thanks, pq
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